Open every day, at every hour Admission free 11,721 servers and 48,587 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,782Acc. 2026.4782

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Rust server · in the archive since 26 October 2026

Online 201.187.213.212:28015 checked 7m ago

5x vanillamoddedoxidepve
To visit
Players now 2/ 50
4% full
7-day average1peak 5
Rank#4,782top 22%
Last wipe3d agoSun 25 Oct, 19:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 mean?

You can see the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

These Rust Server History lists include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Server entry

Does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run smoothly?

Across the last 48 hours it averaged 101 server fps; the low was 86. Buildings, deployables and everything else in the world came to as many as 70,031 entities. Up to 3,451 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

Rust network protocol 2635 and build 168909 is the build Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 online, and how reliable is it?

At this moment Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is online. Going by its reported uptime, it restarted about 3 days 2 hours ago. It was up for 24 of 48 hours in the last 2 full days, 50% of the time. 26 October 2026 is when Rust Server History first saw it.

Where is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 located?

You will find no region published by Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 201.187.213.212:28015 as the address.

Wipe record

What is the wipe schedule on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

The record holds too few of Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 3 days 4 hours ago.

Player counts

How does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 rank against other Rust servers?

Over seven days of player hours, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 ranks #4,782, inside the top 22% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Against 50 slots, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 records 2 players right now. The seven-day average stands at 1 players; the peak is 5. The busiest hour of the last 48 was 01:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

You can read a 5x gather rate in the name of Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run?

Seed 92441, size 3,500: such is the procedural map Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Press F1 in Rust to open the console, then enter client.connect 201.187.213.212:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/channels/1499107666490822866/1549134378184089660.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.