Open every day, at every hour Admission free 11,711 servers and 67,607 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,498Acc. 2026.15498

Dark Night Club X5 PvE Zombie

Rust server · in the archive since 21 September 2026

Offline 201.187.208.113:28015 checked 36d ago

5x monthly wipes vanillamoddedoxidepve
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe40d agoThu 17 Sep, 20:37 UTC · monthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Dark Night Club X5 PvE Zombie mean?

You can see the tags Dark Night Club X5 PvE Zombie publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Dark Night Club X5 PvE Zombie?

The Rust Server History lists that feature Dark Night Club X5 PvE Zombie are: 5x Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

The record

Which version of Rust does Dark Night Club X5 PvE Zombie run?

The recorded build for Dark Night Club X5 PvE Zombie is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Dark Night Club X5 PvE Zombie online, and how reliable is it?

The record shows Dark Night Club X5 PvE Zombie offline at this moment, last seen 36 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 21 September 2026.

Where is Dark Night Club X5 PvE Zombie located?

No region is published by Dark Night Club X5 PvE Zombie. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 201.187.208.113:28015.

Wipe history

What is the wipe schedule on Dark Night Club X5 PvE Zombie?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 40 days 15 hours ago its current world was made. The tags list a monthly wipe schedule.

Player counts

How does Dark Night Club X5 PvE Zombie rank against other Rust servers?

Over seven days of player hours, Dark Night Club X5 PvE Zombie ranks #15,498, inside the top 68% of all ranked servers.

How busy is Dark Night Club X5 PvE Zombie?

The last sighting of Dark Night Club X5 PvE Zombie in the live count was 36 days 10 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Dark Night Club X5 PvE Zombie?

The name states a 5x gather rate for Dark Night Club X5 PvE Zombie. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Dark Night Club X5 PvE Zombie run?

Seed 674960, size 3,500: such is the procedural map Dark Night Club X5 PvE Zombie runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Dark Night Club X5 PvE Zombie?

Press F1 in Rust to open the console, then enter client.connect 201.187.208.113:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.