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Exhibit no. 13,146Acc. 2026.13146

Devblog 65 Legacy Server

Rust server · in the archive since 5 October 2026

Offline 201.10.76.60:28015 checked 21d ago

To visit
Players now 1/ 30
3% full
7-day average0peak –
Rank#13,146top 59%
Last wipe21d agoTue 6 Oct, 11:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Devblog 65 Legacy Server mean?

The game's server browser reads these tags published by Devblog 65 Legacy Server: mp30 (Max players): Slot count: 30; v2013 (Protocol): The server runs game protocol 2013; matching it is required to join; h241a841b (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Devblog 65 Legacy Server?

These Rust Server History lists include Devblog 65 Legacy Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Server record

Which version of Rust does Devblog 65 Legacy Server run?

On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Devblog 65 Legacy Server online, and how reliable is it?

The record shows Devblog 65 Legacy Server offline at this moment, last seen 21 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 5 October 2026.

Where is Devblog 65 Legacy Server located?

You will find no region published by Devblog 65 Legacy Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 201.10.76.60:28015.

Wipe log

What is the wipe schedule on Devblog 65 Legacy Server?

Its rhythm is not yet clear: too few of Devblog 65 Legacy Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 8 hours ago its current world was made.

Player record

How does Devblog 65 Legacy Server rank against other Rust servers?

The last seven days of player hours place Devblog 65 Legacy Server at #13,146, among the top 59% of all ranked servers.

How busy is Devblog 65 Legacy Server?

No current count exists for Devblog 65 Legacy Server; it was last seen 21 days 7 hours ago.

Map and rules

What are the rules and settings on Devblog 65 Legacy Server?

No gather rate is stated in the name of Devblog 65 Legacy Server. No figure for group size is published. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does Devblog 65 Legacy Server run?

Generated by the game, the map on Devblog 65 Legacy Server is procedural.

Joining the server

How do I join Devblog 65 Legacy Server?

Entering client.connect 201.10.76.60:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,v2013,h241a841b,stok

Game

mp30
Max players Slot count: 30.
v2013
Protocol The server runs game protocol 2013; matching it is required to join.

Other

h241a841b
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.