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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,353Acc. 2026.15353

Takaro Dev

Rust server · in the archive since 26 October 2026

Offline 20.169.53.49:28015 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe3d agoMon 26 Oct, 01:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Takaro Dev mean?

You can see the tags Takaro Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Takaro Dev?

The Rust Server History lists that feature Takaro Dev are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Takaro Dev run?

Rust network protocol 2635 and build 168909 is the build Takaro Dev runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Takaro Dev online, and how reliable is it?

Takaro Dev was last seen 3 days ago and is offline right now. 0 of 48 hours, or 0% of the time, over the last 2 full days. The first sighting by Rust Server History was on 26 October 2026.

Where is Takaro Dev located?

No region is published by Takaro Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 20.169.53.49:28015.

Wipe log

What is the wipe schedule on Takaro Dev?

The record holds too few of Takaro Dev's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days ago, the current world is what it runs now.

Population

How does Takaro Dev rank against other Rust servers?

Player hours over the last seven days put Takaro Dev at #15,353: a place in the top 69% of all ranked servers.

How busy is Takaro Dev?

Takaro Dev is offline at present, having last been seen 3 days ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on Takaro Dev?

No gather rate is stated in the name of Takaro Dev. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does Takaro Dev run?

Generated by the game, the map on Takaro Dev is procedural.

Join record

How do I join Takaro Dev?

Entering client.connect 20.169.53.49:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.