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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,262Acc. 2026.15262

AlphaGSM itrust

Rust server · in the archive since 23 October 2026

Offline 20.106.182.106:10601 checked 7d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe7d agoFri 23 Oct, 00:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on AlphaGSM itrust mean?

You can see the tags AlphaGSM itrust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include AlphaGSM itrust?

These Rust Server History lists include AlphaGSM itrust: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does AlphaGSM itrust run?

Rust network protocol 2635 and build 168909 is the build AlphaGSM itrust runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is AlphaGSM itrust online, and how reliable is it?

Offline now, AlphaGSM itrust was last seen 7 days ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. First seen by Rust Server History on 23 October 2026.

Where is AlphaGSM itrust located?

No region is published by AlphaGSM itrust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 20.106.182.106:10601 as the address.

Wipe log

What is the wipe schedule on AlphaGSM itrust?

The record holds too few of AlphaGSM itrust's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days ago its current world was made.

Player record

How does AlphaGSM itrust rank against other Rust servers?

Over seven days of player hours, AlphaGSM itrust ranks #15,262, inside the top 69% of all ranked servers.

How busy is AlphaGSM itrust?

The last sighting of AlphaGSM itrust in the live count was 7 days ago; it is offline now.

Rules and settings

What are the rules and settings on AlphaGSM itrust?

No gather rate is stated in the name of AlphaGSM itrust. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does AlphaGSM itrust run?

Generated by the game, the map on AlphaGSM itrust is procedural.

Join record

How do I join AlphaGSM itrust?

Enter client.connect 20.106.182.106:10601 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.