This server publishes no banner
Exhibit no. 15,445Acc. 2026.15445
Tin & Blood
Rust server · in the archive since 21 September 2026
Offline 2.84.252.145:35005 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Tin & Blood mean?
You can see the tags Tin & Blood publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Tin & Blood?
The Rust Server History lists that feature Tin & Blood are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does Tin & Blood run?
Rust network protocol 2633 and build 164530 is the build Tin & Blood runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Tin & Blood online, and how reliable is it?
Offline now, Tin & Blood was last seen 36 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 21 September 2026.
Where is Tin & Blood located?
There is no region published by Tin & Blood. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 2.84.252.145:35005.
Wipe history
What is the wipe schedule on Tin & Blood?
The record holds too few of Tin & Blood's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 days 19 hours ago its current world was made.
Population
How does Tin & Blood rank against other Rust servers?
Player hours over the last seven days put Tin & Blood at #15,445: a place in the top 67% of all ranked servers.
How busy is Tin & Blood?
The last sighting of Tin & Blood in the live count was 36 days 2 hours ago; it is offline now.
Map and rules
What are the rules and settings on Tin & Blood?
No gather rate is stated in the name of Tin & Blood. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Tin & Blood run?
Seed 1789661113, size 6,000: such is the procedural map Tin & Blood runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Tin & Blood?
Enter client.connect 2.84.252.145:35005 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.