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Exhibit no. 15,401Acc. 2026.15401
Tin & Blood
Rust server · in the archive since 15 September 2026
Offline 2.84.252.144:35005 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Tin & Blood mean?
These tags from Tin & Blood, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Tin & Blood?
These Rust Server History lists include Tin & Blood: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Tin & Blood run?
Rust network protocol 2633 and build 164530 is the build Tin & Blood runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Tin & Blood online, and how reliable is it?
Offline now, Tin & Blood was last seen 38 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 September 2026 is when Rust Server History first saw it.
Where is Tin & Blood located?
You will find no region published by Tin & Blood. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 2.84.252.144:35005.
Wipe log
What is the wipe schedule on Tin & Blood?
Its rhythm is not yet clear: too few of Tin & Blood's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 45 days 23 hours ago, the current world is what it runs now.
Player counts
How does Tin & Blood rank against other Rust servers?
Player hours over the last seven days put Tin & Blood at #15,401: a place in the top – of all ranked servers.
How busy is Tin & Blood?
The last sighting of Tin & Blood in the live count was 38 days 10 hours ago; it is offline now.
Rules, map
What are the rules and settings on Tin & Blood?
You will not find a gather rate in the name of Tin & Blood. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does Tin & Blood run?
Seed 1789661113, size 6,000: such is the procedural map Tin & Blood runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join Tin & Blood?
Press F1 in Rust to open the console, then enter client.connect 2.84.252.144:35005 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.