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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,323Acc. 2026.15323

A Shockbyte Server

Rust server · in the archive since 22 October 2026

Offline 2.27.157.27:28015 checked 5d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe6d agoThu 22 Oct, 18:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte Server mean?

You can see the tags A Shockbyte Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte Server?

These Rust Server History lists include A Shockbyte Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does A Shockbyte Server run?

The recorded build for A Shockbyte Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is A Shockbyte Server online, and how reliable is it?

Offline now, A Shockbyte Server was last seen 5 days 23 hours ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is A Shockbyte Server located?

There is no region published by A Shockbyte Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 2.27.157.27:28015.

Wipe log

What is the wipe schedule on A Shockbyte Server?

The record holds too few of A Shockbyte Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 6 days 1 hours ago, the current world is what it runs now.

Player record

How does A Shockbyte Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Server at #15,323, among the top 69% of all ranked servers.

How busy is A Shockbyte Server?

No current count exists for A Shockbyte Server; it was last seen 5 days 23 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on A Shockbyte Server?

You will not find a gather rate in the name of A Shockbyte Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte Server run?

A procedural map is what A Shockbyte Server runs; the game generates it.

Joining the server

How do I join A Shockbyte Server?

Entering client.connect 2.27.157.27:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.