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Exhibit no. 11,526Acc. 2026.11526

Name of Server as Shown on the Client Server List

Rust server · in the archive since 21 September 2026

Offline 199.126.96.233:28015 checked 4d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#11,526top 52%
Last wipe4d agoFri 23 Oct, 03:53 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 04:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202603:35 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 17 Oct 202616:13 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.5 days
    Players before
    0
  3. Wed 30 Sep 202623:32 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    16.7 days
    Players before
    1
  4. Wed 30 Sep 202613:50 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Wed 30 Sep 202601:02 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  6. Tue 29 Sep 202600:18 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct22 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

You can see the tags Name of Server as Shown on the Client Server List publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

These Rust Server History lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Name of Server as Shown on the Client Server List run?

The recorded build for Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

The record shows Name of Server as Shown on the Client Server List offline at this moment, last seen 4 days 13 hours ago. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. 21 September 2026 is when Rust Server History first saw it.

Where is Name of Server as Shown on the Client Server List located?

There is no region published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 199.126.96.233:28015.

Wipe log

What does wipe day look like on Name of Server as Shown on the Client Server List?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

There is no next wipe to predict on Name of Server as Shown on the Client Server List, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 13 hours ago its current world was made.

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Over seven days of player hours, Name of Server as Shown on the Client Server List ranks #11,526, inside the top 52% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

No current count exists for Name of Server as Shown on the Client Server List; it was last seen 4 days 13 hours ago. The seven-day average stands at 1 players; the peak is 1.

Map and rules

What are the rules and settings on Name of Server as Shown on the Client Server List?

You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Press F1 in Rust to open the console, then enter client.connect 199.126.96.233:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.