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Exhibit no. 12,653Acc. 2026.12653

I am SoLo

Rust server · in the archive since 13 September 2026

Online 198.98.108.214:28015 checked 12m ago

To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#12,653top 57%
Last wipe27d agoThu 1 Oct, 18:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:09 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202615:30 UTC32d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    1
  3. Fri 25 Sep 202616:41 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on I am SoLo mean?

You can see the tags I am SoLo publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include I am SoLo?

The Rust Server History lists that feature I am SoLo are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does I am SoLo run smoothly?

Across the last 48 hours it averaged 145 server fps; the low was 144. As many as 67,128 entities were in the world: buildings, deployables and the rest. Up to 1,360 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does I am SoLo run?

The recorded build for I am SoLo is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is I am SoLo online, and how reliable is it?

The live count shows I am SoLo online right now. Going by its reported uptime, it restarted about 1 hours ago. Of 168 hours in the last 7 full days, 19 were up: 11% of the time. First seen by Rust Server History on 13 September 2026.

Where is I am SoLo located?

You will find no region published by I am SoLo. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.98.108.214:28015.

Wipe record

What does wipe day look like on I am SoLo?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on I am SoLo?

No next wipe can be predicted: I am SoLo wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 23 hours ago its current world was made.

Player record

How does I am SoLo rank against other Rust servers?

The last seven days of player hours place I am SoLo at #12,653, among the top 57% of all ranked servers.

How busy is I am SoLo?

0 players are on I am SoLo at present, from 1 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on I am SoLo?

No gather rate is stated in the name of I am SoLo. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does I am SoLo run?

Seed 471471404, size 3,500: such is the procedural map I am SoLo runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join I am SoLo?

Press F1 in Rust to open the console, then enter client.connect 198.98.108.214:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.