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Exhibit no. 13,296Acc. 2026.13296

Detroit: Irreparable Damage|NPCs|RaidableBases

Rust server · in the archive since 13 September 2026

Offline 198.73.57.77:28015 checked 16d ago

monthly wipes vanillamoddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#13,296top 61%
Last wipe26d agoFri 2 Oct, 18:16 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 21:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202618:16 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202619:25 UTC39d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    13 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

13 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?

These tags from Detroit: Irreparable Damage|NPCs|RaidableBases, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Detroit: Irreparable Damage|NPCs|RaidableBases?

The Rust Server History lists that feature Detroit: Irreparable Damage|NPCs|RaidableBases are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does Detroit: Irreparable Damage|NPCs|RaidableBases run?

The recorded build for Detroit: Irreparable Damage|NPCs|RaidableBases is Rust network protocol 2634 and build 167584 on Windows. The protocol must match to join, and Steam handles that update.

Is Detroit: Irreparable Damage|NPCs|RaidableBases online, and how reliable is it?

Offline now, Detroit: Irreparable Damage|NPCs|RaidableBases was last seen 16 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Detroit: Irreparable Damage|NPCs|RaidableBases located?

There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 198.73.57.77:28015.

Wipe history

What does wipe day look like on Detroit: Irreparable Damage|NPCs|RaidableBases?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 22 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does Detroit: Irreparable Damage|NPCs|RaidableBases rank against other Rust servers?

Player hours over the last seven days put Detroit: Irreparable Damage|NPCs|RaidableBases at #13,296: a place in the top 61% of all ranked servers.

How busy is Detroit: Irreparable Damage|NPCs|RaidableBases?

No current count exists for Detroit: Irreparable Damage|NPCs|RaidableBases; it was last seen 16 days 19 hours ago.

Rules and settings

What are the rules and settings on Detroit: Irreparable Damage|NPCs|RaidableBases?

No gather rate is stated in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Detroit: Irreparable Damage|NPCs|RaidableBases run?

A procedural map of size 4,000 with seed 1337 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?

Entering client.connect 198.73.57.77:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.