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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,327Acc. 2026.13327

Test Server

Rust server · in the archive since 13 September 2026

Offline 198.53.179.67:28015 checked 43d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,327no region published
Last wipe45d agoSun 13 Sep, 14:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test Server mean?

These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server?

These Rust Server History lists include Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Test Server run?

Rust network protocol 2633 and build 163794 is the build Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server online, and how reliable is it?

Test Server was last seen 43 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Test Server located?

You will find no region published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 198.53.179.67:28015 as the address.

Wipe history

What is the wipe schedule on Test Server?

The record holds too few of Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 days 15 hours ago its current world was made.

Player record

How does Test Server rank against other Rust servers?

Over seven days of player hours, Test Server ranks #13,327, inside the top – of all ranked servers.

How busy is Test Server?

No current count exists for Test Server; it was last seen 43 days 1 hours ago.

Map and rules

What are the rules and settings on Test Server?

The name of Test Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Test Server run?

A procedural map is what Test Server runs; the game generates it.

Join record

How do I join Test Server?

Press F1 in Rust to open the console, then enter client.connect 198.53.179.67:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.