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Exhibit no. 15,339Acc. 2026.15339
IDM Test Server
Rust server · in the archive since 13 September 2026
Online 198.133.237.51:28096 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 7 Oct23:28
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:00 UTCAll times UTC.
The record of each wipe
-
Wed 7 Oct 202623:28 UTC21d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on IDM Test Server mean?
The game's server browser reads these tags published by IDM Test Server: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include IDM Test Server?
These Rust Server History lists include IDM Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Server entry
Does IDM Test Server run smoothly?
233 server fps on average over the last 48 hours, never below 219. As many as 13,236 entities were in the world: buildings, deployables and the rest. Memory use peaked at 8,215 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does IDM Test Server run?
Rust network protocol 2634 and build 167781 is the build IDM Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is IDM Test Server online, and how reliable is it?
The live count shows IDM Test Server online right now. About 10 days 5 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is IDM Test Server located?
There is no region published by IDM Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 198.133.237.51:28096.
Wipe log
What does wipe day look like on IDM Test Server?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on IDM Test Server?
The record holds too few of IDM Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 7 hours ago.
Player record
How does IDM Test Server rank against other Rust servers?
Over seven days of player hours, IDM Test Server ranks #15,339, inside the top 69% of all ranked servers.
How busy is IDM Test Server?
0 players are on IDM Test Server at present, from 100 slots. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on IDM Test Server?
No gather rate is stated in the name of IDM Test Server. No group may exceed 15 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. Oxide plugins are running. VAC from Valve is switched on.
Which map does IDM Test Server run?
A procedural map of size 2,000 with seed 435416541 is what IDM Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join IDM Test Server?
Press F1 in Rust to open the console, then enter client.connect 198.133.237.51:28096 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o
Game
gmvanilla
mp100
ts15
v2634
cs167781
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.