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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,939Acc. 2026.13939

First server test

Rust server · in the archive since 13 September 2026

Offline 197.89.33.88:28015 checked 45d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,939no region published
Last wipe45d agoSun 13 Sep, 19:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on First server test mean?

These tags from First server test, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include First server test?

These Rust Server History lists include First server test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does First server test run?

On Windows, First server test runs Rust network protocol 2633 and build 163794. The protocol must match to join, and Steam handles that update.

Is First server test online, and how reliable is it?

Offline now, First server test was last seen 45 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is First server test located?

You will find no region published by First server test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 197.89.33.88:28015.

Wipe record

What is the wipe schedule on First server test?

Its rhythm is not yet clear: too few of First server test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 45 days 7 hours ago.

Population

How does First server test rank against other Rust servers?

Player hours over the last seven days put First server test at #13,939: a place in the top – of all ranked servers.

How busy is First server test?

The last sighting of First server test in the live count was 45 days 6 hours ago; it is offline now.

Rules and settings

What are the rules and settings on First server test?

You will not find a gather rate in the name of First server test. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does First server test run?

A procedural map is what First server test runs; the game generates it.

How to join

How do I join First server test?

Entering client.connect 197.89.33.88:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.