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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,353Acc. 2026.15353

OTCHO

Rust server · in the archive since 23 October 2026

Offline 197.207.103.129:28015 checked 4d ago

quad softcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe25d agoSat 3 Oct, 10:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on OTCHO mean?

These tags from OTCHO, read by the game's server browser, are: gmsoftcore (Game mode): This server runs softcore, the easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include OTCHO?

These Rust Server History lists include OTCHO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

The record

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 167781 is the build OTCHO runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is OTCHO online, and how reliable is it?

Offline now, OTCHO was last seen 4 days 11 hours ago. It was up for 16 of 120 hours in the last 5 full days, 13% of the time. 23 October 2026 is when Rust Server History first saw it.

Where is OTCHO located?

No region is published by OTCHO. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 197.207.103.129:28015.

Wipe record

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 15 hours ago, the current world is what it runs now.

Population

How does OTCHO rank against other Rust servers?

Over seven days of player hours, OTCHO ranks #15,353, inside the top 69% of all ranked servers. Within its group of quad servers, this entry ranks #623.

How busy is OTCHO?

OTCHO is offline at present, having last been seen 4 days 11 hours ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on OTCHO?

You will not find a gather rate in the name of OTCHO. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, Facepunch's gentler mode, where you retain some loot. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does OTCHO run?

A procedural map is what OTCHO runs; the game generates it.

Join record

How do I join OTCHO?

Press F1 in Rust to open the console, then enter client.connect 197.207.103.129:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode This server runs softcore, the easier ruleset.
mp50
Max players The server holds 50 slots.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.