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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,310Acc. 2026.15310

OTCHO

Rust server · in the archive since 25 October 2026

Offline 197.202.164.173:28015 checked 3d ago

quad softcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe26d agoSat 3 Oct, 10:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on OTCHO mean?

These tags from OTCHO, read by the game's server browser, are: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include OTCHO?

The Rust Server History lists that feature OTCHO are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server record

Which version of Rust does OTCHO run?

Rust network protocol 2635 and build 168909 is the build OTCHO runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is OTCHO online, and how reliable is it?

The record shows OTCHO offline at this moment, last seen 3 days 9 hours ago. Of 72 hours in the last 3 full days, 10 were up: 14% of the time. First seen by Rust Server History on 25 October 2026.

Where is OTCHO located?

There is no region published by OTCHO. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 197.202.164.173:28015.

Wipe record

What is the wipe schedule on OTCHO?

The rhythm of OTCHO cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 7 hours ago, the current world is what it runs now.

Population

How does OTCHO rank against other Rust servers?

Over seven days of player hours, OTCHO ranks #15,310, inside the top 69% of all ranked servers. Ranked against other quad servers, it stands at #615.

How busy is OTCHO?

The last sighting of OTCHO in the live count was 3 days 9 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on OTCHO?

No gather rate is stated in the name of OTCHO. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, Facepunch's gentler mode, where you retain some loot. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does OTCHO run?

The game generates the map on OTCHO, which is procedural.

Joining the server

How do I join OTCHO?

Enter client.connect 197.202.164.173:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp50
Max players The server holds 50 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.