Open every day, at every hour Admission free 11,873 servers and 96,161 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,618Acc. 2026.1618

ShadowHunter 10x PVE

Rust server · in the archive since 13 September 2026

Online 196.216.133.238:29000 checked 14m ago

10x monthly wipes moddedoxidepve
To visit
Players now 5/ 100
5% full
7-day average4peak 16
Rank#1,618top 7%
Last wipe27d agoThu 1 Oct, 18:03 UTC · monthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:03 UTC FW27d ago
    Peak
    20
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

20wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ShadowHunter 10x PVE mean?

You can see the tags ShadowHunter 10x PVE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ShadowHunter 10x PVE?

These Rust Server History lists include ShadowHunter 10x PVE: 10x Rust servers, on record, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

The record

Does ShadowHunter 10x PVE run smoothly?

62 server fps on average over the last 48 hours, never below 25. Buildings, deployables and everything else in the world came to as many as 188,857 entities. Up to 4,871 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ShadowHunter 10x PVE run?

The recorded build for ShadowHunter 10x PVE is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ShadowHunter 10x PVE online, and how reliable is it?

The live count shows ShadowHunter 10x PVE online right now. About 12 hours ago is when it last restarted, judged by the uptime it reports. 163 of 168 hours, or 97% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is ShadowHunter 10x PVE located?

No region is published by ShadowHunter 10x PVE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 196.216.133.238:29000.

Wipe log

What does wipe day look like on ShadowHunter 10x PVE?

At their busiest, its recent wipes drew an average of 20 players. At 23 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ShadowHunter 10x PVE?

The force wipe is the only wipe on ShadowHunter 10x PVE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 22 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does ShadowHunter 10x PVE rank against other Rust servers?

Player hours over the last seven days put ShadowHunter 10x PVE at #1,618: a place in the top 7% of all ranked servers.

How busy is ShadowHunter 10x PVE?

Against 100 slots, ShadowHunter 10x PVE records 5 players right now. A seven-day average of 4 players is recorded, with a peak of 16. An average of 6 players at 17:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on ShadowHunter 10x PVE?

10x gathering is what the name of ShadowHunter 10x PVE records. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does ShadowHunter 10x PVE run?

A procedural map of size 4,300 with seed 886786260 is what ShadowHunter 10x PVE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join ShadowHunter 10x PVE?

Press F1 in Rust to open the console, then enter client.connect 196.216.133.238:29000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://shadowhunter.co.za/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.