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Exhibit no. 13,821Acc. 2026.13821

Cave Playtest

Rust server · in the archive since 10 October 2026

Offline 195.252.230.124:28015 checked 16d ago

To visit
Players now 1/ 8
12% full
7-day average0peak –
Rank#13,821top 63%
Last wipe17d agoMon 12 Oct, 14:07 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 00:50 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202614:07 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 11 Oct 202616:44 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Sat 10 Oct 202618:25 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Cave Playtest mean?

You can see the tags Cave Playtest publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Cave Playtest?

The Rust Server History lists that feature Cave Playtest are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Cave Playtest run?

Rust network protocol 2634 and build 167398 is the build Cave Playtest runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Cave Playtest online, and how reliable is it?

The record shows Cave Playtest offline at this moment, last seen 16 days 22 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is Cave Playtest located?

There is no region published by Cave Playtest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 195.252.230.124:28015.

Wipe log

What does wipe day look like on Cave Playtest?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Cave Playtest?

There is no next wipe to predict on Cave Playtest, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 9 hours ago its current world was made.

Population

How does Cave Playtest rank against other Rust servers?

The last seven days of player hours place Cave Playtest at #13,821, among the top 63% of all ranked servers.

How busy is Cave Playtest?

No current count exists for Cave Playtest; it was last seen 16 days 22 hours ago.

Rules and settings

What are the rules and settings on Cave Playtest?

No gather rate is stated in the name of Cave Playtest. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Cave Playtest?

Entering client.connect 195.252.230.124:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.