The server's own banner, as it publishes it
Exhibit no. 5,004Acc. 2026.5004
Evolution PvE [RaidBases, Skills, Event, Quest]
Rust server · in the archive since 13 September 2026
Online 195.18.27.77:35100 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep15:43 1 Oct20:08 · FW 15 Oct17:05 5 Nov19:00 · FW 12 Nov17:05 3 Dec19:00 · FW 10 Dec17:05
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:35 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202617:05 UTC13d ago
- Peak
- 18
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Thu 1 Oct 202620:08 UTC FW27d ago
- Peak
- 15
- Crowd
- halved by day 10
- Lasted
- 13.9 days
- Players before
- 1
-
Thu 17 Sep 202615:43 UTC41d ago
- Peak
- 12
- Crowd
- halved by day 6
- Lasted
- 14.2 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 17:05 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 17:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?
You can see the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots are set on this server; ts16 (Group limit): A team may hold no more than 16; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?
The Rust Server History lists that feature Evolution PvE [RaidBases, Skills, Event, Quest] are: Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server entry
Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?
Across the last 48 hours it averaged 66 server fps; the low was 38. As many as 94,877 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,960 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Rust network protocol 2635 and build 168909 is the build Evolution PvE [RaidBases, Skills, Event, Quest] runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?
Evolution PvE [RaidBases, Skills, Event, Quest] is listed as online now. Going by its reported uptime, it restarted about 8 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?
You will find no region published by Evolution PvE [RaidBases, Skills, Event, Quest]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 195.18.27.77:35100 as the address.
Wipe log
What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?
An average peak of 15 players was drawn by its recent wipes. At 24 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 8 the crowd fell to below half when it did not hold.
What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?
Wipes on Evolution PvE [RaidBases, Skills, Event, Quest] follow a every 4 weeks on Thursday at 17:05 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 19 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.
Player record
How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?
Over seven days of player hours, Evolution PvE [RaidBases, Skills, Event, Quest] ranks #5,004, inside the top 23% of all ranked servers.
How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?
0 players are on Evolution PvE [RaidBases, Skills, Event, Quest] at present, from 200 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 19:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?
No gather rate is stated in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. The group limit is 16 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?
Generated by the game at size 3,500 with seed 777349113, the map on Evolution PvE [RaidBases, Skills, Event, Quest] is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
How to join
How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?
Enter client.connect 195.18.27.77:35100 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://evolutionrust.gamestores.app/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp200
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.