Open every day, at every hour Admission free 11,608 servers and 34,356 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,761Acc. 2026.5761

[RU] RAMBA Server Rust #1

Rust server · in the archive since 24 September 2026

Online 195.138.232.82:28015 checked 10m ago

moddedcarbon
To visit
Players now 0/ 200
0% full
7-day average0peak 2
Rank#5,761top 26%
Last wipe25d agoSat 3 Oct, 18:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:30 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202618:32 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0021:0005:0012:0021:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0021:0005:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU] RAMBA Server Rust #1 mean?

The game's server browser reads these tags published by [RU] RAMBA Server Rust #1: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [RU] RAMBA Server Rust #1?

The Rust Server History lists that feature [RU] RAMBA Server Rust #1 are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does [RU] RAMBA Server Rust #1 run smoothly?

109 server fps on average over the last 48 hours, never below 63. As many as 49,717 entities were in the world: buildings, deployables and the rest. Up to 2,690 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [RU] RAMBA Server Rust #1 run?

On Linux, [RU] RAMBA Server Rust #1 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] RAMBA Server Rust #1 online, and how reliable is it?

[RU] RAMBA Server Rust #1 is listed as online now. About 37 hours ago is when it last restarted, judged by the uptime it reports. 161 of 168 hours, or 96% of the time, over the last 7 full days. First seen by Rust Server History on 24 September 2026.

Where is [RU] RAMBA Server Rust #1 located?

No region tag is published by [RU] RAMBA Server Rust #1, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 195.138.232.82:28015.

Wipe history

What does wipe day look like on [RU] RAMBA Server Rust #1?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [RU] RAMBA Server Rust #1?

Its rhythm is not yet clear: too few of [RU] RAMBA Server Rust #1's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 12 hours ago, the current world is what it runs now.

Player counts

How does [RU] RAMBA Server Rust #1 rank against other Rust servers?

Player hours over the last seven days put [RU] RAMBA Server Rust #1 at #5,761: a place in the top 26% of all ranked servers.

How busy is [RU] RAMBA Server Rust #1?

Of its 200 slots, [RU] RAMBA Server Rust #1 currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on [RU] RAMBA Server Rust #1?

You will not find a gather rate in the name of [RU] RAMBA Server Rust #1. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does [RU] RAMBA Server Rust #1 run?

Generated by the game at size 3,000 with seed 1019002481, the map on [RU] RAMBA Server Rust #1 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [RU] RAMBA Server Rust #1?

Enter client.connect 195.138.232.82:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.