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Exhibit no. 12,445Acc. 2026.12445

survivor

Rust server, NA (uk1) · in the archive since 13 September 2026

Offline NA · uk1 194.69.160.95:28055 checked 14h ago

vanillamoddedoxide
To visit
Players now 1/ 100
1% full
7-day average1peak 1
Rank#12,445top 56% · #1382 in NA
Last wipe22d agoTue 6 Oct, 14:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 15:06 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202614:31 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on survivor mean?

You can see the tags survivor publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): Recorded region code: uk1; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include survivor?

These Rust Server History lists include survivor: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does survivor run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 60. As many as 124,706 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,447 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does survivor run?

Rust network protocol 2635 and build 168909 is the build survivor runs, on Linux. The protocol must match to join, and Steam handles that update.

Is survivor online, and how reliable is it?

survivor was last seen 14 hours ago and is offline right now. About 8 minutes ago is when it last restarted, judged by the uptime it reports. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 13 September 2026.

Where is survivor located?

Filed under North America on the list, survivor shows the NA tag and the region code uk1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 194.69.160.95:28055.

Wipe history

What does wipe day look like on survivor?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on survivor?

The rhythm of survivor cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 15 hours ago.

Population

How does survivor rank against other Rust servers?

survivor takes #1,382 in North America on seven-day player hours, with #12,445 overall and a place in the top 56% of all ranked servers.

How busy is survivor?

survivor is offline at present, having last been seen 14 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 15:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on survivor?

The name of survivor carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does survivor run?

A procedural map of size 4,500 with seed 1445681610 is what survivor runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join survivor?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.95:28055 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$ruk1
Region code Recorded region code: uk1.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.