Open every day, at every hour Admission free 11,857 servers and 101,834 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,490Acc. 2026.15490

Server hosted by Physgun.com

Rust server, EU · in the archive since 13 September 2026

Offline EU 194.69.160.93:28027 checked 42d ago

vanillamoddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,490top 69% · #2525 in EU
Last wipe79d agoTue 11 Aug, 04:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads these tags published by Server hosted by Physgun.com: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Server hosted by Physgun.com?

The Rust Server History lists that feature Server hosted by Physgun.com are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Server hosted by Physgun.com run?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2632 and build 162434. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Server hosted by Physgun.com online, and how reliable is it?

Server hosted by Physgun.com was last seen 42 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Server hosted by Physgun.com located?

In Europe, Server hosted by Physgun.com lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 194.69.160.93:28027.

Wipe history

What is the wipe schedule on Server hosted by Physgun.com?

Its rhythm is not yet clear: too few of Server hosted by Physgun.com's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 79 days 15 hours ago, the current world is what it runs now.

Population

How does Server hosted by Physgun.com rank against other Rust servers?

Seven days of player hours rank Server hosted by Physgun.com at #15,490, in the top 69% of all ranked servers; within Europe it is #2,525.

How busy is Server hosted by Physgun.com?

The last sighting of Server hosted by Physgun.com in the live count was 42 days 7 hours ago; it is offline now.

Map and rules

What are the rules and settings on Server hosted by Physgun.com?

No gather rate is stated in the name of Server hosted by Physgun.com. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Server hosted by Physgun.com run?

A procedural map of size 2,000 with seed 1234567 is what Server hosted by Physgun.com runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Server hosted by Physgun.com?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.93:28027 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2632,^z,^y,^v,EU,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs162434
Build Build number: 162434.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.