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Exhibit no. 4,754Acc. 2026.4754

Server hosted by Physgun.com

Rust server, NA (uk1) · in the archive since 13 September 2026

Online NA · uk1 194.69.160.15:28099 checked 11m ago

vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#4,754top 21% · #809 in NA
Last wipe12d agoSat 17 Oct, 03:07 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202603:07 UTC12d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202622:30 UTC16d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    0
  3. Fri 2 Oct 202606:10 UTC27d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    10.7 days
    Players before
    0
  4. Thu 1 Oct 202615:51 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  5. Sun 27 Sep 202614:33 UTC32d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    0
  6. Sat 26 Sep 202620:53 UTC32d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads these tags published by Server hosted by Physgun.com: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $ruk1 (Region code): The region code recorded for this server is uk1; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Server hosted by Physgun.com?

The Rust Server History lists that feature Server hosted by Physgun.com are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does Server hosted by Physgun.com run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 504 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,599 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Server hosted by Physgun.com run?

The recorded build for Server hosted by Physgun.com is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Server hosted by Physgun.com online, and how reliable is it?

The live count shows Server hosted by Physgun.com online right now. The uptime it reports puts the last restart at about 22 hours ago. Of 168 hours in the last 7 full days, 164 were up: 98% of the time. First seen by Rust Server History on 13 September 2026.

Where is Server hosted by Physgun.com located?

Filed under North America on the list, Server hosted by Physgun.com shows the NA tag and the region code uk1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 194.69.160.15:28099.

Wipe record

What does wipe day look like on Server hosted by Physgun.com?

3 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on Server hosted by Physgun.com?

There is no next wipe to predict on Server hosted by Physgun.com, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 15 hours ago its current world was made.

Population

How does Server hosted by Physgun.com rank against other Rust servers?

Server hosted by Physgun.com takes #809 in North America on seven-day player hours, with #4,754 overall and a place in the top 21% of all ranked servers.

How busy is Server hosted by Physgun.com?

Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Server hosted by Physgun.com run?

Generated by the game at size 1,500 with seed 1337, the map on Server hosted by Physgun.com is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Server hosted by Physgun.com?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.15:28099 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$ruk1
Region code The region code recorded for this server is uk1.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.