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Exhibit no. 9,190Acc. 2026.9190
Bardolph Sigma Server
Rust server, NA (uk1) · in the archive since 13 September 2026
Online NA · uk1 194.69.160.15:28095 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 19 Sep07:14 6 Oct16:00 11 Oct01:47 12 Oct20:56
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:55 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202620:56 UTC16d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Sun 11 Oct 202601:47 UTC18d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Tue 6 Oct 202616:00 UTC22d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 4.4 days
- Players before
- 0
-
Sat 19 Sep 202607:14 UTC39d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 17.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Bardolph Sigma Server mean?
These tags from Bardolph Sigma Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Bardolph Sigma Server?
These Rust Server History lists include Bardolph Sigma Server: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does Bardolph Sigma Server run smoothly?
Across the last 48 hours it averaged 46 server fps; the low was 34. Buildings, deployables and everything else in the world came to as many as 59,438 entities. Up to 3,902 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Bardolph Sigma Server run?
On Linux, Bardolph Sigma Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Bardolph Sigma Server online, and how reliable is it?
At this moment Bardolph Sigma Server is online. About 18 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Bardolph Sigma Server located?
Filed under North America on the list, Bardolph Sigma Server shows the NA tag and the region code uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 194.69.160.15:28095 as the address.
Wipe history
What does wipe day look like on Bardolph Sigma Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Bardolph Sigma Server?
No next wipe can be predicted: Bardolph Sigma Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 5 hours ago its current world was made.
Player record
How does Bardolph Sigma Server rank against other Rust servers?
Bardolph Sigma Server takes #1,232 in North America on seven-day player hours, with #9,190 overall and a place in the top 41% of all ranked servers.
How busy is Bardolph Sigma Server?
Of its 1 slots, Bardolph Sigma Server currently has 0 filled. The seven-day average stands at 0 players; the peak is 2. An average of 2 players at 20:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Bardolph Sigma Server?
The name of Bardolph Sigma Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is disabled.
Which map does Bardolph Sigma Server run?
A procedural map of size 4,096 with seed 1337 is what Bardolph Sigma Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
Joining the server
How do I join Bardolph Sigma Server?
Entering client.connect 194.69.160.15:28095 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$ruk1
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.