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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,161Acc. 2026.2161

RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Rust server, EU (uk1) · in the archive since 13 September 2026

Online EU · uk1 194.69.160.15:28071 checked 10m ago

100x weekly wipes moddedoxidepve
To visit
Players now 1/ 100
1% full
7-day average2peak 10
Rank#2,161top 10% · #832 in EU
Last wipe6d agoThu 22 Oct, 17:11 UTC · weekly schedule
Next wipe7hThu 29 Oct, 17:11 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:35 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:11 UTC6d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202617:09 UTC13d ago
    Peak
    7
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    4
  3. Thu 8 Oct 202617:09 UTC20d ago
    Peak
    10
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    2
  4. Thu 1 Oct 202617:09 UTC FW27d ago
    Peak
    8
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  5. Thu 24 Sep 202617:09 UTC34d ago
    Peak
    10
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  6. Thu 17 Sep 202617:10 UTC41d ago
    Peak
    7
    Crowd
    held half
    Lasted
    7 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 7h. Every Thursday at 17:11 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 5

Coming wipes

  1. 7hThu 29 Oct, 17:11 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 17:11 UTC
  4. 21d 7hThu 19 Nov, 17:11 UTC
  5. 28d 7hThu 26 Nov, 17:11 UTC
  6. 35d 9hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 17:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree] mean?

You can see the tags RGN 100x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): The region code recorded for this server is uk1; ^w (Weekly): The server wipes weekly; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Server History lists that feature RGN 100x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers: gather rate above 10x, European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server record

Does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Averaged over the last 48 hours: 54 server fps, with 1 the lowest. Buildings, deployables and everything else in the world came to as many as 79,494 entities. The highest memory use was 4,022 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?

On Linux, RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

At this moment RGN 100x PvE [Events|Purge|Zombies|SkillTree] is online. About 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RGN 100x PvE [Events|Purge|Zombies|SkillTree] located?

The entry for RGN 100x PvE [Events|Purge|Zombies|SkillTree] carries a EU tag and sits in Europe; its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.15:28071.

Wipe record

What does wipe day look like on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

9 players on average was the busiest its recent wipes drew. On the latest wipe, 23 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The wipes on RGN 100x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:11 UTC rhythm. On Thursday 29 October at 17:11 UTC its next wipe is due. The world it runs now dates from 6 days 16 hours ago. The tags list a weekly wipe schedule.

Population

How does RGN 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Seven days of player hours rank RGN 100x PvE [Events|Purge|Zombies|SkillTree] at #2,161, in the top 10% of all ranked servers; within Europe it is #832.

How busy is RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Against 100 slots, RGN 100x PvE [Events|Purge|Zombies|SkillTree] records 1 players right now. A seven-day average of 2 players is recorded, with a peak of 10. An average of 4 players at 08:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

You can read a 100x gather rate in the name of RGN 100x PvE [Events|Purge|Zombies|SkillTree]. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?

Generated by the game at size 3,000 with seed 889242788, the map on RGN 100x PvE [Events|Purge|Zombies|SkillTree] is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: RustGamingNation Procedural.

Join record

How do I join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.15:28071 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustgamingnation.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$ruk1
Region code The region code recorded for this server is uk1.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.