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Exhibit no. 15,324Acc. 2026.15324

Server

Rust server, NA (uk1) · in the archive since 18 September 2026

Offline NA · uk1 194.69.160.15:28059 checked 11d ago

vanillamoddedcarbon
To visit
Players now 0/ 60
0% full
7-day average0peak –
Rank#15,324top 70% · #1561 in NA
Last wipe25d agoSun 4 Oct, 13:53 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 12:05 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202612:38 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct 202620:31 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  3. Thu 1 Oct 202618:23 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  4. Sun 27 Sep 202611:33 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.3 days
    Players before
    0
  5. Sat 26 Sep 202610:32 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Server mean?

These tags from Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): Recorded region code: uk1; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Server?

The Rust Server History lists that feature Server are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Server run?

The recorded build for Server is Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Server online, and how reliable is it?

The record shows Server offline at this moment, last seen 11 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 18 September 2026 is when Rust Server History first saw it.

Where is Server located?

The entry for Server carries a NA tag and sits in North America; its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.15:28059.

Wipe record

What does wipe day look like on Server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Server?

No next wipe can be predicted: Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 3 hours ago, the current world is what it runs now.

Player counts

How does Server rank against other Rust servers?

Server ranks #15,324 on seven-day player hours: top 70% overall and #1,561 in North America.

How busy is Server?

The last sighting of Server in the live count was 11 days 5 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Server?

The name of Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Server run?

Generated by the game at size 4,250 with seed 479521753, the map on Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Server?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.15:28059 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code Recorded region code: uk1.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.