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The server's own banner, as it publishes it

Exhibit no. 6,291Acc. 2026.6291

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|

Rust server, EU (uk1) · in the archive since 13 September 2026

Online EU · uk1 194.69.160.15:28039 checked 14m ago

2x moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#6,291top 28% · #1895 in EU
Last wipe1d agoWed 28 Oct, 02:51 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:55 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202602:51 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202605:51 UTC5d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    1
  3. Fri 23 Oct 202607:24 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Mon 19 Oct 202605:37 UTC10d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    4.1 days
    Players before
    1
  5. Sun 18 Oct 202618:14 UTC10d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  6. Wed 14 Oct 202622:50 UTC14d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0
  7. Mon 12 Oct 202616:33 UTC16d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0
  8. Sat 10 Oct 202609:49 UTC19d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0
  9. Fri 9 Oct 202617:26 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  10. Thu 1 Oct 202618:16 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8 days
    Players before
    1
Open the archive box: 7 earlier wipes
  1. Tue 29 Sep 202617:06 UTC29d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    2
  2. Sat 26 Sep 202621:57 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
  3. Sat 26 Sep 202610:06 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  4. Fri 25 Sep 202614:50 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Wed 23 Sep 202610:26 UTC36d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    0
  6. Mon 21 Sep 202612:05 UTC38d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  7. Wed 16 Sep 202600:21 UTC43d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608017:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 02:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| mean?

The game's server browser reads these tags published by (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): Recorded region code: uk1; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

The Rust Server History lists that feature (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| are: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Server record

Does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run smoothly?

Across the last 48 hours it averaged 58 server fps; the low was 53. Buildings, deployables and everything else in the world came to as many as 117,481 entities. Memory use peaked at 3,678 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run?

Rust network protocol 2635 and build 168909 is the build (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs, on Linux. The protocol must match to join, and Steam handles that update.

Is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| online, and how reliable is it?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is listed as online now. About 9 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| located?

The entry for (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| carries a EU tag and sits in Europe; its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.15:28039.

Wipe history

What does wipe day look like on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 16 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

No next wipe can be predicted: (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 37 hours ago, the current world is what it runs now.

Player counts

How does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| rank against other Rust servers?

Seven days of player hours rank (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| at #6,291, in the top 28% of all ranked servers; within Europe it is #1,895.

How busy is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

0 players are on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 05:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

2x gathering is what the name of (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| records. At 8 players, the group limit matches the game's default. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run?

Seed 1337, size 4,096: such is the procedural map (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Press F1 in Rust to open the console, then enter client.connect 194.69.160.15:28039 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/Ps8t6jAE4.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code Recorded region code: uk1.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.