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Exhibit no. 15,341Acc. 2026.15341

Grafters x10 /Cars/Helis/Tp/Qs/Home

Rust server · in the archive since 13 September 2026

Online 194.50.234.178:28231 checked 7m ago

10x moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agoThu 1 Oct, 18:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:47 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202620:07 UTC41d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Grafters x10 /Cars/Helis/Tp/Qs/Home mean?

You can see the tags Grafters x10 /Cars/Helis/Tp/Qs/Home publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Grafters x10 /Cars/Helis/Tp/Qs/Home?

The Rust Server History lists that feature Grafters x10 /Cars/Helis/Tp/Qs/Home are: 10x Rust servers, on record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

The record

Does Grafters x10 /Cars/Helis/Tp/Qs/Home run smoothly?

Across the last 48 hours it averaged 104 server fps; the low was 81. Buildings, deployables and everything else in the world came to as many as 79,271 entities. The highest memory use was 2,479 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Grafters x10 /Cars/Helis/Tp/Qs/Home run?

Rust network protocol 2634 and build 166494 is the build Grafters x10 /Cars/Helis/Tp/Qs/Home runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Grafters x10 /Cars/Helis/Tp/Qs/Home online, and how reliable is it?

Grafters x10 /Cars/Helis/Tp/Qs/Home is listed as online now. About 32 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Grafters x10 /Cars/Helis/Tp/Qs/Home located?

No region is published by Grafters x10 /Cars/Helis/Tp/Qs/Home. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 194.50.234.178:28231.

Wipe record

What does wipe day look like on Grafters x10 /Cars/Helis/Tp/Qs/Home?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 13 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Grafters x10 /Cars/Helis/Tp/Qs/Home?

Its rhythm is not yet clear: too few of Grafters x10 /Cars/Helis/Tp/Qs/Home's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 21 hours ago, the current world is what it runs now.

Player record

How does Grafters x10 /Cars/Helis/Tp/Qs/Home rank against other Rust servers?

The last seven days of player hours place Grafters x10 /Cars/Helis/Tp/Qs/Home at #15,341, among the top 69% of all ranked servers.

How busy is Grafters x10 /Cars/Helis/Tp/Qs/Home?

0 players are on Grafters x10 /Cars/Helis/Tp/Qs/Home at present, from 50 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Grafters x10 /Cars/Helis/Tp/Qs/Home?

You can read a 10x gather rate in the name of Grafters x10 /Cars/Helis/Tp/Qs/Home. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Grafters x10 /Cars/Helis/Tp/Qs/Home run?

A procedural map of size 3,750 with seed 994185260 is what Grafters x10 /Cars/Helis/Tp/Qs/Home runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Grafters x10 /Cars/Helis/Tp/Qs/Home?

Press F1 in Rust to open the console, then enter client.connect 194.50.234.178:28231 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.