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Exhibit no. 14,600Acc. 2026.14600

Server_210_DevBlog

Rust server · in the archive since 14 October 2026

Offline 194.48.218.124:28015 checked 14d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,600top 68%
Last wipe14d agoThu 15 Oct, 15:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 15:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202615:05 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Server_210_DevBlog mean?

These tags from Server_210_DevBlog, read by the game's server browser, are: mp10 (Max players): Slot count: 10; v2153 (Protocol): Your game must run protocol 2153 to join; h29248c67 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Server_210_DevBlog?

These Rust Server History lists include Server_210_DevBlog: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

The record

Which version of Rust does Server_210_DevBlog run?

Rust network protocol 2153 is the build Server_210_DevBlog runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Server_210_DevBlog online, and how reliable is it?

Server_210_DevBlog was last seen 14 days 1 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 October 2026.

Where is Server_210_DevBlog located?

You will find no region published by Server_210_DevBlog. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 194.48.218.124:28015.

Wipe log

What does wipe day look like on Server_210_DevBlog?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Server_210_DevBlog?

The rhythm of Server_210_DevBlog cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 2 hours ago, the current world is what it runs now.

Player counts

How does Server_210_DevBlog rank against other Rust servers?

Over seven days of player hours, Server_210_DevBlog ranks #14,600, inside the top 68% of all ranked servers.

How busy is Server_210_DevBlog?

The last sighting of Server_210_DevBlog in the live count was 14 days 1 hours ago; it is offline now.

Rules, map

What are the rules and settings on Server_210_DevBlog?

No gather rate is stated in the name of Server_210_DevBlog. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Server_210_DevBlog run?

The game generates the map on Server_210_DevBlog, which is procedural.

How to join

How do I join Server_210_DevBlog?

Enter client.connect 194.48.218.124:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players Slot count: 10.
v2153
Protocol Your game must run protocol 2153 to join.

Other

h29248c67
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.