Open every day, at every hour Admission free 11,882 servers and 97,865 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 4,287Acc. 2026.4287

RUST Chill...

Rust server · in the archive since 13 September 2026

Online 194.32.140.180:28015 checked 7m ago

biweekly wipes moddedoxidepve
To visit
Players now 1/ 30
3% full
7-day average0peak 3
Rank#4,287top 19%
Last wipe15d agoWed 14 Oct, 09:03 UTC · biweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202604:01 UTC15d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:10 UTC FW27d ago
    Peak
    6
    Crowd
    halved by day 5
    Lasted
    12.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

12.4 daysusual gapbetween real wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 12d 11hWed 11 Nov, 04:01 UTC
  3. 26d 11hWed 25 Nov, 04:01 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 40d 11hWed 9 Dec, 04:01 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RUST Chill... mean?

These tags from RUST Chill..., read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST Chill...?

The Rust Server History lists that feature RUST Chill... are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server record

Does RUST Chill... run smoothly?

Across the last 48 hours it averaged 129 server fps; the low was 96. Buildings, deployables and everything else in the world came to as many as 97,739 entities. Up to 2,756 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RUST Chill... run?

The recorded build for RUST Chill... is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is RUST Chill... online, and how reliable is it?

RUST Chill... is listed as online now. The uptime it reports puts the last restart at about 12 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is RUST Chill... located?

There is no region published by RUST Chill.... Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 194.32.140.180:28015.

Wipe history

What does wipe day look like on RUST Chill...?

At their busiest, its recent wipes drew an average of 6 players. 34 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd fell to below half when it did not hold.

What is the wipe schedule on RUST Chill...?

The prediction follows its tag, as too few of RUST Chill...'s wipes are on record to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 7 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player record

How does RUST Chill... rank against other Rust servers?

The last seven days of player hours place RUST Chill... at #4,287, among the top 19% of all ranked servers.

How busy is RUST Chill...?

1 players are on RUST Chill... at present, from 30 slots. A seven-day average of 0 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on RUST Chill...?

No gather rate is stated in the name of RUST Chill.... At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RUST Chill... run?

Generated by the game at size 4,000 with seed 960395436, the map on RUST Chill... is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RUST Chill...?

Enter client.connect 194.32.140.180:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.