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Exhibit no. 1,504Acc. 2026.1504

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Rust server · in the archive since 13 September 2026

Offline 194.147.90.139:28015 checked 18h ago

moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average5peak 15
Rank#1,504top 7%
Last wipe2d agoTue 27 Oct, 10:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Thu 17 Sep 202618:13 UTC41d ago
    Peak
    14
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0022:0003:0009:0014:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510016:0022:0003:0009:0014:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?

You can see the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The Rust Server History lists that feature HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run smoothly?

Across the last 48 hours it averaged 72 server fps; the low was 56. Buildings, deployables and everything else in the world came to as many as 209,880 entities. Up to 5,007 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

Rust network protocol 2635 and build 168909 is the build HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online, and how reliable is it?

The record shows HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP offline at this moment, last seen 18 hours ago. About 37 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 159 were up: 95% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP located?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 194.147.90.139:28015.

Wipe log

What does wipe day look like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

At their busiest, its recent wipes drew an average of 14 players. At 18 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The rhythm of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 5 hours ago its current world was made.

Player counts

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?

The last seven days of player hours place HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,504, among the top 7% of all ranked servers.

How busy is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline at present, having last been seen 18 hours ago. Stored history gives a seven-day average of 5 players and a peak of 15.

Rules and settings

What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

No gather rate is stated in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?

Generated by the game at size 6,000 with seed 1337, the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Enter client.connect 194.147.90.139:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.