Open every day, at every hour Admission free 11,867 servers and 96,005 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,023Acc. 2026.14023

Development Server

Rust server · in the archive since 25 October 2026

Offline 193.5.233.193:28015 checked 4d ago

To visit
Players now 1/ 150
1% full
7-day average1peak 1
Rank#14,023top 63%
Last wipe4d agoSun 25 Oct, 12:38 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Development Server mean?

These tags from Development Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Development Server?

The Rust Server History lists that feature Development Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Development Server run?

On Windows, Development Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Development Server online, and how reliable is it?

Development Server was last seen 4 days 3 hours ago and is offline right now. 0 of 72 hours, or 0% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.

Where is Development Server located?

You will find no region published by Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.5.233.193:28015.

Wipe log

What is the wipe schedule on Development Server?

Its rhythm is not yet clear: too few of Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 3 hours ago its current world was made.

Player record

How does Development Server rank against other Rust servers?

Player hours over the last seven days put Development Server at #14,023: a place in the top 63% of all ranked servers.

How busy is Development Server?

No current count exists for Development Server; it was last seen 4 days 3 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Development Server?

The name of Development Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Development Server run?

A procedural map is what Development Server runs; the game generates it.

How to join

How do I join Development Server?

Entering client.connect 193.5.233.193:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.