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Exhibit no. 14,968Acc. 2026.14968
[NA] Draconic - Community | Weekly Tue | Team Limit 4
Rust server, NA · in the archive since 13 September 2026
Online NA 193.31.31.106:28031 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 20 Sep05:26 29 Sep18:10 1 Oct19:33 · FW 27 Oct18:11 3 Nov18:11 5 Nov19:00 · FW 10 Nov18:11 17 Nov18:11 24 Nov18:11 1 Dec18:11 3 Dec19:00 · FW 8 Dec18:11
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:35 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202618:11 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202619:33 UTC FW28d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 25.9 days
- Players before
- 0
-
Tue 29 Sep 202618:10 UTC30d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Sun 20 Sep 202605:26 UTC39d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 9.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 18:11 UTC, in 4d 22h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 22hTue 3 Nov, 18:11 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 11d 22hTue 10 Nov, 18:11 UTC
- 18d 22hTue 17 Nov, 18:11 UTC
- 25d 22hTue 24 Nov, 18:11 UTC
- 32d 22hTue 1 Dec, 18:11 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 39d 22hTue 8 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4 mean?
You can see the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [NA] Draconic - Community | Weekly Tue | Team Limit 4?
The Rust Server History lists that feature [NA] Draconic - Community | Weekly Tue | Team Limit 4 are: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The record
Does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run smoothly?
Across the last 48 hours it averaged 97 server fps; the low was 63. As many as 65,068 entities were in the world: buildings, deployables and the rest. Up to 3,574 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?
Rust network protocol 2635 and build 168909 is the build [NA] Draconic - Community | Weekly Tue | Team Limit 4 runs, on Linux. The protocol must match to join, and Steam handles that update.
Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 online, and how reliable is it?
[NA] Draconic - Community | Weekly Tue | Team Limit 4 is listed as online now. Going by its reported uptime, it restarted about 47 hours ago. 149 of 168 hours, or 89% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is [NA] Draconic - Community | Weekly Tue | Team Limit 4 located?
With its NA tag, [NA] Draconic - Community | Weekly Tue | Team Limit 4 lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 193.31.31.106:28031 as the address.
Wipe log
What does wipe day look like on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
The prediction follows its tag because the record holds too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes to confirm its schedule. Due on Tuesday 3 November at 18:11 UTC is its next wipe. 2 days 1 hours ago its current world was made. Its tags carry a weekly wipe schedule.
Player record
How does [NA] Draconic - Community | Weekly Tue | Team Limit 4 rank against other Rust servers?
[NA] Draconic - Community | Weekly Tue | Team Limit 4 takes #1,468 in North America on seven-day player hours, with #14,968 overall and a place in the top 67% of all ranked servers.
How busy is [NA] Draconic - Community | Weekly Tue | Team Limit 4?
0 players are on [NA] Draconic - Community | Weekly Tue | Team Limit 4 at present, from 150 slots. A seven-day average of 0 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
No gather rate is stated in the name of [NA] Draconic - Community | Weekly Tue | Team Limit 4. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?
Generated by the game at size 3,500 with seed 2033361939, the map on [NA] Draconic - Community | Weekly Tue | Team Limit 4 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Enter client.connect 193.31.31.106:28031 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://shop.draconic.store is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.