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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,998Acc. 2026.12998

Test

Rust server · in the archive since 17 October 2026

Offline 193.200.229.235:28015 checked 12d ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#12,998top 60%
Last wipe12d agoSat 17 Oct, 08:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2634 and build 167231 on Windows. The protocol must match to join, and Steam handles that update.

Is Test online, and how reliable is it?

Offline now, Test was last seen 12 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 17 October 2026.

Where is Test located?

You will find no region published by Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.200.229.235:28015.

Wipe history

What is the wipe schedule on Test?

The rhythm of Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 12 days 14 hours ago its current world was made.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #12,998, among the top 60% of all ranked servers. Ranked against other quad servers, it stands at #570.

How busy is Test?

Test is offline at present, having last been seen 12 days 10 hours ago.

Rules and settings

What are the rules and settings on Test?

You will not find a gather rate in the name of Test. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 193.200.229.235:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptsw,$r?,v2634,gmrust,cs167231,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts4
Group limit The team cap is 4.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build This server runs game build 167231.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.