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Exhibit no. 13,298Acc. 2026.13298

Local Rust Bot Test

Rust server · in the archive since 12 October 2026

Offline 193.179.119.96:28015 checked 17d ago

moddedoxidepve
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,298top 61%
Last wipe19d agoSat 10 Oct, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust Bot Test mean?

The game's server browser reads these tags published by Local Rust Bot Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust Bot Test?

These Rust Server History lists include Local Rust Bot Test: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Local Rust Bot Test run?

Rust network protocol 2634 and build 167398 is the build Local Rust Bot Test runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local Rust Bot Test online, and how reliable is it?

The record shows Local Rust Bot Test offline at this moment, last seen 17 days 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 12 October 2026.

Where is Local Rust Bot Test located?

There is no region published by Local Rust Bot Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 193.179.119.96:28015.

Wipe log

What is the wipe schedule on Local Rust Bot Test?

Its rhythm is not yet clear: too few of Local Rust Bot Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 2 hours ago its current world was made.

Population

How does Local Rust Bot Test rank against other Rust servers?

Player hours over the last seven days put Local Rust Bot Test at #13,298: a place in the top 61% of all ranked servers.

How busy is Local Rust Bot Test?

Local Rust Bot Test is offline at present, having last been seen 17 days 4 hours ago.

Rules and settings

What are the rules and settings on Local Rust Bot Test?

No gather rate is stated in the name of Local Rust Bot Test. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Local Rust Bot Test run?

Generated by the game, the map on Local Rust Bot Test is procedural.

How to join

How do I join Local Rust Bot Test?

Press F1 in Rust to open the console, then enter client.connect 193.179.119.96:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.