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Exhibit no. 14,744Acc. 2026.14744

Vanilla Server

Rust server · in the archive since 19 September 2026

Offline 193.159.31.10:28015 checked 37d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#14,744top 64%
Last wipe37d agoTue 22 Sep, 17:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Sep 2026, 17:58 UTCAll times UTC.

The record of each wipe

  1. Tue 22 Sep 202615:26 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202614:02 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  3. Sun 20 Sep 202611:01 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Vanilla Server mean?

The game's server browser reads these tags published by Vanilla Server: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Vanilla Server?

The Rust Server History lists that feature Vanilla Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Vanilla Server run?

On Windows, Vanilla Server runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Vanilla Server online, and how reliable is it?

Vanilla Server was last seen 37 days 1 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is Vanilla Server located?

There is no region published by Vanilla Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 193.159.31.10:28015.

Wipe record

What does wipe day look like on Vanilla Server?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Vanilla Server?

There is no next wipe to predict on Vanilla Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 37 days 2 hours ago its current world was made.

Population

How does Vanilla Server rank against other Rust servers?

The last seven days of player hours place Vanilla Server at #14,744, among the top 64% of all ranked servers.

How busy is Vanilla Server?

No current count exists for Vanilla Server; it was last seen 37 days 1 hours ago.

Rules and settings

What are the rules and settings on Vanilla Server?

No gather rate is stated in the name of Vanilla Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Vanilla Server run?

Generated by the game, the map on Vanilla Server is procedural.

Join record

How do I join Vanilla Server?

Enter client.connect 193.159.31.10:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.