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Exhibit no. 15,758Acc. 2026.15758

LOCAL TEST SERVER - NO EAC

Rust server · in the archive since 7 October 2026

Offline 193.138.245.200:28015 checked 21d ago

pve
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,758top 71%
Last wipe21d agoWed 7 Oct, 17:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LOCAL TEST SERVER - NO EAC mean?

These tags from LOCAL TEST SERVER - NO EAC, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LOCAL TEST SERVER - NO EAC?

The Rust Server History lists that feature LOCAL TEST SERVER - NO EAC are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Which version of Rust does LOCAL TEST SERVER - NO EAC run?

Rust network protocol 2634 and build 166652 is the build LOCAL TEST SERVER - NO EAC runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LOCAL TEST SERVER - NO EAC online, and how reliable is it?

Offline now, LOCAL TEST SERVER - NO EAC was last seen 21 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 7 October 2026 is when Rust Server History first saw it.

Where is LOCAL TEST SERVER - NO EAC located?

You will find no region published by LOCAL TEST SERVER - NO EAC. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 193.138.245.200:28015 as the address.

Wipe history

What is the wipe schedule on LOCAL TEST SERVER - NO EAC?

Its rhythm is not yet clear: too few of LOCAL TEST SERVER - NO EAC's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 21 days 22 hours ago, the current world is what it runs now.

Player record

How does LOCAL TEST SERVER - NO EAC rank against other Rust servers?

The last seven days of player hours place LOCAL TEST SERVER - NO EAC at #15,758, among the top 71% of all ranked servers.

How busy is LOCAL TEST SERVER - NO EAC?

The last sighting of LOCAL TEST SERVER - NO EAC in the live count was 21 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on LOCAL TEST SERVER - NO EAC?

No gather rate is stated in the name of LOCAL TEST SERVER - NO EAC. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does LOCAL TEST SERVER - NO EAC run?

A procedural map is what LOCAL TEST SERVER - NO EAC runs; the game generates it.

How to join

How do I join LOCAL TEST SERVER - NO EAC?

Press F1 in Rust to open the console, then enter client.connect 193.138.245.200:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.