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Exhibit no. 15,478Acc. 2026.15478
typical TEST
Rust server · in the archive since 18 September 2026
Offline 192.255.237.203:28023 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on typical TEST mean?
The game's server browser reads these tags published by typical TEST: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include typical TEST?
These Rust Server History lists include typical TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does typical TEST run?
The recorded build for typical TEST is Rust network protocol 2633 and build 164530 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is typical TEST online, and how reliable is it?
typical TEST was last seen 39 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 September 2026.
Where is typical TEST located?
You will find no region published by typical TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 192.255.237.203:28023.
Wipe history
What is the wipe schedule on typical TEST?
The rhythm of typical TEST cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 40 days 20 hours ago its current world was made.
Player counts
How does typical TEST rank against other Rust servers?
Over seven days of player hours, typical TEST ranks #15,478, inside the top 70% of all ranked servers.
How busy is typical TEST?
The last sighting of typical TEST in the live count was 39 days 21 hours ago; it is offline now.
Map and rules
What are the rules and settings on typical TEST?
No gather rate is stated in the name of typical TEST. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does typical TEST run?
Seed 6738, size 1,000: such is the procedural map typical TEST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join typical TEST?
Press F1 in Rust to open the console, then enter client.connect 192.255.237.203:28023 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.