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Exhibit no. 15,982Acc. 2026.15982

Testcontainers Rust Server

Rust server · in the archive since 6 October 2026

Offline 192.240.246.128:28015 checked 22d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,982top 71%
Last wipe22d agoTue 6 Oct, 11:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Testcontainers Rust Server mean?

You can see the tags Testcontainers Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testcontainers Rust Server?

These Rust Server History lists include Testcontainers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Testcontainers Rust Server run?

Rust network protocol 2634 and build 166652 is the build Testcontainers Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Testcontainers Rust Server online, and how reliable is it?

Offline now, Testcontainers Rust Server was last seen 22 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 6 October 2026.

Where is Testcontainers Rust Server located?

No region is published by Testcontainers Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 192.240.246.128:28015.

Wipe history

What is the wipe schedule on Testcontainers Rust Server?

The rhythm of Testcontainers Rust Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 22 days 20 hours ago, the current world is what it runs now.

Player counts

How does Testcontainers Rust Server rank against other Rust servers?

Player hours over the last seven days put Testcontainers Rust Server at #15,982: a place in the top 71% of all ranked servers.

How busy is Testcontainers Rust Server?

No current count exists for Testcontainers Rust Server; it was last seen 22 days 20 hours ago.

Rules, map

What are the rules and settings on Testcontainers Rust Server?

The name of Testcontainers Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Testcontainers Rust Server run?

A procedural map is what Testcontainers Rust Server runs; the game generates it.

How to join

How do I join Testcontainers Rust Server?

Entering client.connect 192.240.246.128:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.