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Exhibit no. 7,742Acc. 2026.7742

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Rust server · in the archive since 26 September 2026

Online 192.210.199.98:7051 checked 11m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#7,742top 35%
Last wipe20d agoWed 7 Oct, 14:30 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:10 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202614:30 UTC20d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:31 UTC FW26d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on MeltkonRust / х2/ EVENTS / US {ENG/RU} mean?

The game's server browser reads these tags published by MeltkonRust / х2/ EVENTS / US {ENG/RU}: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The Rust Server History lists that feature MeltkonRust / х2/ EVENTS / US {ENG/RU} are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does MeltkonRust / х2/ EVENTS / US {ENG/RU} run smoothly?

Across the last 48 hours it averaged 88 server fps; the low was 52. Buildings, deployables and everything else in the world came to as many as 104,343 entities. The highest memory use was 3,976 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?

On Linux, MeltkonRust / х2/ EVENTS / US {ENG/RU} runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MeltkonRust / х2/ EVENTS / US {ENG/RU} online, and how reliable is it?

At this moment MeltkonRust / х2/ EVENTS / US {ENG/RU} is online. Going by its reported uptime, it restarted about 6 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 26 September 2026.

Where is MeltkonRust / х2/ EVENTS / US {ENG/RU} located?

Its name points to North America, though MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 192.210.199.98:7051 as the address.

Wipe history

What does wipe day look like on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The rhythm of MeltkonRust / х2/ EVENTS / US {ENG/RU} cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 20 days 20 hours ago.

Population

How does MeltkonRust / х2/ EVENTS / US {ENG/RU} rank against other Rust servers?

The last seven days of player hours place MeltkonRust / х2/ EVENTS / US {ENG/RU} at #7,742, among the top 35% of all ranked servers.

How busy is MeltkonRust / х2/ EVENTS / US {ENG/RU}?

0 players are on MeltkonRust / х2/ EVENTS / US {ENG/RU} at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 08:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The name of MeltkonRust / х2/ EVENTS / US {ENG/RU} carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?

A procedural map of size 4,250 with seed 2034431724 is what MeltkonRust / х2/ EVENTS / US {ENG/RU} runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Enter client.connect 192.210.199.98:7051 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://meltkonrust.tebex.store is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.