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Exhibit no. 12,014Acc. 2026.12014

ESPK IWNL Test Server [CL]

Rust server · in the archive since 24 October 2026

Offline 190.95.40.133:28015 checked 4d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#12,014top 54%
Last wipe4d agoSat 24 Oct, 14:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ESPK IWNL Test Server [CL] mean?

The game's server browser reads these tags published by ESPK IWNL Test Server [CL]: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ESPK IWNL Test Server [CL]?

The Rust Server History lists that feature ESPK IWNL Test Server [CL] are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ESPK IWNL Test Server [CL] run?

On Windows, ESPK IWNL Test Server [CL] runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is ESPK IWNL Test Server [CL] online, and how reliable is it?

Offline now, ESPK IWNL Test Server [CL] was last seen 4 days 13 hours ago. Of 96 hours in the last 4 full days, 0 were up: 0% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is ESPK IWNL Test Server [CL] located?

No region is published by ESPK IWNL Test Server [CL]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 190.95.40.133:28015.

Wipe log

What is the wipe schedule on ESPK IWNL Test Server [CL]?

The rhythm of ESPK IWNL Test Server [CL] cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 13 hours ago its current world was made.

Player record

How does ESPK IWNL Test Server [CL] rank against other Rust servers?

Over seven days of player hours, ESPK IWNL Test Server [CL] ranks #12,014, inside the top 54% of all ranked servers.

How busy is ESPK IWNL Test Server [CL]?

The last sighting of ESPK IWNL Test Server [CL] in the live count was 4 days 13 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.

Rules, map

What are the rules and settings on ESPK IWNL Test Server [CL]?

You will not find a gather rate in the name of ESPK IWNL Test Server [CL]. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does ESPK IWNL Test Server [CL] run?

The game generates the map on ESPK IWNL Test Server [CL], which is procedural.

Join record

How do I join ESPK IWNL Test Server [CL]?

Press F1 in Rust to open the console, then enter client.connect 190.95.40.133:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.