Open every day, at every hour Admission free 11,859 servers and 101,852 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,269Acc. 2026.15269

LinuxGSM

Rust server · in the archive since 13 September 2026

Online 190.146.138.101:28015 checked 8m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe287d agoThu 15 Jan, 13:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LinuxGSM mean?

These tags from LinuxGSM, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2616 (Protocol): Your game must run protocol 2616 to join; cs140111 (Build): The game build is 140111; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LinuxGSM?

The Rust Server History lists that feature LinuxGSM are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does LinuxGSM run smoothly?

Across the last 48 hours it averaged 182 server fps; the low was 157. As many as 53,552 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,759 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does LinuxGSM run?

The recorded build for LinuxGSM is Rust network protocol 2616 and build 140111 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LinuxGSM online, and how reliable is it?

LinuxGSM is listed as online now. Going by its reported uptime, it restarted about 5 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is LinuxGSM located?

No region is published by LinuxGSM. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 190.146.138.101:28015 as the address.

Wipe record

What is the wipe schedule on LinuxGSM?

The record holds too few of LinuxGSM's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 287 days 6 hours ago its current world was made.

Player counts

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #15,269, among the top 68% of all ranked servers.

How busy is LinuxGSM?

Of its 50 slots, LinuxGSM currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on LinuxGSM?

No gather rate is stated in the name of LinuxGSM. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does LinuxGSM run?

Generated by the game at size 3,000 with seed 1661389239, the map on LinuxGSM is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join LinuxGSM?

Press F1 in Rust to open the console, then enter client.connect 190.146.138.101:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/zMTqXcS is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2616
Protocol Your game must run protocol 2616 to join.
cs140111
Build The game build is 140111.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.