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Exhibit no. 15,420Acc. 2026.15420
Local_Test
Rust server · in the archive since 18 September 2026
Offline 190.114.39.185:28015 checked 42d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local_Test mean?
You can see the tags Local_Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local_Test?
These Rust Server History lists include Local_Test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Local_Test run?
The recorded build for Local_Test is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local_Test online, and how reliable is it?
The record shows Local_Test offline at this moment, last seen 42 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 18 September 2026.
Where is Local_Test located?
You will find no region published by Local_Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 190.114.39.185:28015.
Wipe record
What is the wipe schedule on Local_Test?
Its rhythm is not yet clear: too few of Local_Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 42 days 2 hours ago.
Player record
How does Local_Test rank against other Rust servers?
Player hours over the last seven days put Local_Test at #15,420: a place in the top – of all ranked servers.
How busy is Local_Test?
No current count exists for Local_Test; it was last seen 42 days 1 hours ago.
Rules and settings
What are the rules and settings on Local_Test?
You will not find a gather rate in the name of Local_Test. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does Local_Test run?
The game generates the map on Local_Test, which is procedural.
Join record
How do I join Local_Test?
Press F1 in Rust to open the console, then enter client.connect 190.114.39.185:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.