This server publishes no banner
Exhibit no. 16,882Acc. 2026.16882
LOCAL-TEST-DO-NOT-JOIN
Rust server · in the archive since 29 September 2026
Offline 188.29.127.108:28215 checked 30d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Last seen 29 Sep11:14
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 11:19 UTCAll times UTC.
The record of each wipe
-
Tue 29 Sep 202611:14 UTC30d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on LOCAL-TEST-DO-NOT-JOIN mean?
The game's server browser reads these tags published by LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include LOCAL-TEST-DO-NOT-JOIN?
The Rust Server History lists that feature LOCAL-TEST-DO-NOT-JOIN are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does LOCAL-TEST-DO-NOT-JOIN run?
Rust network protocol 2633 and build 165217 is the build LOCAL-TEST-DO-NOT-JOIN runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is LOCAL-TEST-DO-NOT-JOIN online, and how reliable is it?
Offline now, LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 29 September 2026.
Where is LOCAL-TEST-DO-NOT-JOIN located?
There is no region published by LOCAL-TEST-DO-NOT-JOIN. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 188.29.127.108:28215.
Wipe record
What does wipe day look like on LOCAL-TEST-DO-NOT-JOIN?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on LOCAL-TEST-DO-NOT-JOIN?
Its rhythm is not yet clear: too few of LOCAL-TEST-DO-NOT-JOIN's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 30 days 11 hours ago its current world was made.
Player counts
How does LOCAL-TEST-DO-NOT-JOIN rank against other Rust servers?
The last seven days of player hours place LOCAL-TEST-DO-NOT-JOIN at #16,882, among the top 71% of all ranked servers.
How busy is LOCAL-TEST-DO-NOT-JOIN?
LOCAL-TEST-DO-NOT-JOIN is offline at present, having last been seen 30 days 11 hours ago.
Map and rules
What are the rules and settings on LOCAL-TEST-DO-NOT-JOIN?
You will not find a gather rate in the name of LOCAL-TEST-DO-NOT-JOIN. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does LOCAL-TEST-DO-NOT-JOIN run?
A procedural map is what LOCAL-TEST-DO-NOT-JOIN runs; the game generates it.
How to join
How do I join LOCAL-TEST-DO-NOT-JOIN?
Enter client.connect 188.29.127.108:28215 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.