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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,557Acc. 2026.16557

My Test Server

Rust server · in the archive since 1 October 2026

Offline 188.252.197.113:28015 checked 27d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,557top 70%
Last wipe83d agoThu 6 Aug, 15:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Test Server mean?

You can see the tags My Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Test Server?

These Rust Server History lists include My Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Test Server run?

Rust network protocol 2631 and build 158240 is the build My Test Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is My Test Server online, and how reliable is it?

The record shows My Test Server offline at this moment, last seen 27 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 1 October 2026.

Where is My Test Server located?

You will find no region published by My Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 188.252.197.113:28015.

Wipe log

What is the wipe schedule on My Test Server?

The record holds too few of My Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 83 days 11 hours ago.

Player record

How does My Test Server rank against other Rust servers?

The last seven days of player hours place My Test Server at #16,557, among the top 70% of all ranked servers.

How busy is My Test Server?

My Test Server is offline at present, having last been seen 27 days 15 hours ago.

Rules, map

What are the rules and settings on My Test Server?

No gather rate is stated in the name of My Test Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Test Server run?

Generated by the game, the map on My Test Server is procedural.

How to join

How do I join My Test Server?

Entering client.connect 188.252.197.113:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.