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Exhibit no. 9,298Acc. 2026.9298
Rust | Fast Octus
Rust server · in the archive since 1 October 2026
Online 188.234.245.76:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
1 Oct Now 4 Oct17:30
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:45 UTCAll times UTC.
The record of each wipe
-
Sun 4 Oct 202617:30 UTC24d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust | Fast Octus mean?
These tags from Rust | Fast Octus, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust | Fast Octus?
These Rust Server History lists include Rust | Fast Octus: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Server entry
Does Rust | Fast Octus run smoothly?
236 server fps on average over the last 48 hours, never below 196. Buildings, deployables and everything else in the world came to as many as 103,761 entities. Up to 3,998 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Rust | Fast Octus run?
The recorded build for Rust | Fast Octus is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Rust | Fast Octus online, and how reliable is it?
Rust | Fast Octus is listed as online now. The uptime it reports puts the last restart at about 3 days 16 hours ago. 81 of 168 hours, or 48% of the time, over the last 7 full days. First seen by Rust Server History on 1 October 2026.
Where is Rust | Fast Octus located?
There is no region published by Rust | Fast Octus. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 188.234.245.76:28015.
Wipe log
What does wipe day look like on Rust | Fast Octus?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Rust | Fast Octus?
The rhythm of Rust | Fast Octus cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 24 days 16 hours ago, the current world is what it runs now.
Player counts
How does Rust | Fast Octus rank against other Rust servers?
Player hours over the last seven days put Rust | Fast Octus at #9,298: a place in the top 42% of all ranked servers.
How busy is Rust | Fast Octus?
0 players are on Rust | Fast Octus at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 0 players.
Map and rules
What are the rules and settings on Rust | Fast Octus?
The name of Rust | Fast Octus carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. Carbon plugins are running. VAC from Valve is switched on.
Which map does Rust | Fast Octus run?
Generated by the game at size 4,000 with seed 1337, the map on Rust | Fast Octus is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.
Join record
How do I join Rust | Fast Octus?
Enter client.connect 188.234.245.76:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.