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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,960Acc. 2026.15960

Devblog 65 Legacy Server

Rust server · in the archive since 4 October 2026

Offline 188.191.162.8:28015 checked 22d ago

To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe22d agoWed 7 Oct, 09:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Devblog 65 Legacy Server mean?

The game's server browser reads these tags published by Devblog 65 Legacy Server: mp30 (Max players): The server holds 30 slots; v2013 (Protocol): Your game must run protocol 2013 to join; h5cf11350 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Devblog 65 Legacy Server?

These Rust Server History lists include Devblog 65 Legacy Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

The record

Which version of Rust does Devblog 65 Legacy Server run?

On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Devblog 65 Legacy Server online, and how reliable is it?

The record shows Devblog 65 Legacy Server offline at this moment, last seen 22 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 4 October 2026.

Where is Devblog 65 Legacy Server located?

You will find no region published by Devblog 65 Legacy Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 188.191.162.8:28015.

Wipe history

What is the wipe schedule on Devblog 65 Legacy Server?

The record holds too few of Devblog 65 Legacy Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 22 days 3 hours ago its current world was made.

Player record

How does Devblog 65 Legacy Server rank against other Rust servers?

Player hours over the last seven days put Devblog 65 Legacy Server at #15,960: a place in the top 71% of all ranked servers.

How busy is Devblog 65 Legacy Server?

Devblog 65 Legacy Server is offline at present, having last been seen 22 days 3 hours ago.

Rules and settings

What are the rules and settings on Devblog 65 Legacy Server?

You will not find a gather rate in the name of Devblog 65 Legacy Server. No figure for group size is published. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Joining the server

How do I join Devblog 65 Legacy Server?

Press F1 in Rust to open the console, then enter client.connect 188.191.162.8:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players The server holds 30 slots.
v2013
Protocol Your game must run protocol 2013 to join.

Other

h5cf11350
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.