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Exhibit no. 13,133Acc. 2026.13133

TRIAGED Staging Retest

Rust server · in the archive since 24 September 2026

Offline 188.190.43.8:28025 checked 7d ago

To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#13,133top 59%
Last wipe34d agoThu 24 Sep, 18:38 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202618:38 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TRIAGED Staging Retest mean?

These tags from TRIAGED Staging Retest, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168700 (Build): The game build is 168700; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TRIAGED Staging Retest?

These Rust Server History lists include TRIAGED Staging Retest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does TRIAGED Staging Retest run?

The recorded build for TRIAGED Staging Retest is Rust network protocol 2635 and build 168700 on Windows. The protocol must match to join, and Steam handles that update.

Is TRIAGED Staging Retest online, and how reliable is it?

The record shows TRIAGED Staging Retest offline at this moment, last seen 7 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is TRIAGED Staging Retest located?

There is no region published by TRIAGED Staging Retest. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 188.190.43.8:28025.

Wipe log

What does wipe day look like on TRIAGED Staging Retest?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TRIAGED Staging Retest?

The record holds too few of TRIAGED Staging Retest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 34 days 8 hours ago.

Population

How does TRIAGED Staging Retest rank against other Rust servers?

The last seven days of player hours place TRIAGED Staging Retest at #13,133, among the top 59% of all ranked servers.

How busy is TRIAGED Staging Retest?

The last sighting of TRIAGED Staging Retest in the live count was 7 days 18 hours ago; it is offline now.

Map and rules

What are the rules and settings on TRIAGED Staging Retest?

No gather rate is stated in the name of TRIAGED Staging Retest. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does TRIAGED Staging Retest run?

Generated by the game, the map on TRIAGED Staging Retest is procedural.

How to join

How do I join TRIAGED Staging Retest?

Entering client.connect 188.190.43.8:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168700
Build The game build is 168700.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.