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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,907Acc. 2026.13907

My Test Server

Rust server · in the archive since 15 October 2026

Offline 188.190.215.190:28015 checked 14d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#13,907top 64%
Last wipe14d agoThu 15 Oct, 16:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Test Server mean?

The game's server browser reads these tags published by My Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Test Server?

These Rust Server History lists include My Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Test Server run?

Rust network protocol 2634 and build 167781 is the build My Test Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is My Test Server online, and how reliable is it?

Offline now, My Test Server was last seen 14 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is My Test Server located?

No region is published by My Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 188.190.215.190:28015 as the address.

Wipe history

What is the wipe schedule on My Test Server?

The record holds too few of My Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 8 hours ago, the current world is what it runs now.

Player counts

How does My Test Server rank against other Rust servers?

The last seven days of player hours place My Test Server at #13,907, among the top 64% of all ranked servers.

How busy is My Test Server?

My Test Server is offline at present, having last been seen 14 days 7 hours ago.

Map and rules

What are the rules and settings on My Test Server?

The name of My Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does My Test Server run?

Generated by the game, the map on My Test Server is procedural.

Join record

How do I join My Test Server?

Press F1 in Rust to open the console, then enter client.connect 188.190.215.190:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.