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Exhibit no. 14,143Acc. 2026.14143

E-SURVIVAL Dev

Rust server · in the archive since 15 September 2026

Offline 188.168.17.60:28025 checked 43d ago

trio moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,143no region published
Last wipe43d agoTue 15 Sep, 15:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on E-SURVIVAL Dev mean?

These tags from E-SURVIVAL Dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts3 (Group limit): The team cap is 3; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include E-SURVIVAL Dev?

These Rust Server History lists include E-SURVIVAL Dev: Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Server entry

Which version of Rust does E-SURVIVAL Dev run?

The recorded build for E-SURVIVAL Dev is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you; joining needs the same protocol.

Is E-SURVIVAL Dev online, and how reliable is it?

E-SURVIVAL Dev was last seen 43 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 15 September 2026.

Where is E-SURVIVAL Dev located?

No region is published by E-SURVIVAL Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 188.168.17.60:28025.

Wipe log

What is the wipe schedule on E-SURVIVAL Dev?

The rhythm of E-SURVIVAL Dev cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 43 days 21 hours ago, the current world is what it runs now.

Player record

How does E-SURVIVAL Dev rank against other Rust servers?

The last seven days of player hours place E-SURVIVAL Dev at #14,143, among the top – of all ranked servers.

How busy is E-SURVIVAL Dev?

The last sighting of E-SURVIVAL Dev in the live count was 43 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on E-SURVIVAL Dev?

No gather rate is stated in the name of E-SURVIVAL Dev. A group may hold 3 players at most (trio). survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does E-SURVIVAL Dev run?

Generated by the game, the map on E-SURVIVAL Dev is procedural.

Joining the server

How do I join E-SURVIVAL Dev?

Press F1 in Rust to open the console, then enter client.connect 188.168.17.60:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts3
Group limit The team cap is 3.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.